| Castle Defense | |
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| [b][Zillion Zerglings] The Official Thread Vanished (131) NA + EU[/b] [spoiler][img]http://img5.imageshack.us/img5/2172/screenshot2010111417463.jpg[/img][/spoiler] I present to the world of Starcraft, the first version (0.1) of Zillion Zerglings. In this Melee-esque game, you will defend from an infinite onslaught of zillions of zerglings. Each level will begin after a timed preperation period. The faster a level is finished, the more minerals you will be given. Recommended Players: 1-6 I like to work on things at my leisure, so please be patient concerning improvements and fixes. [b]Detailed Information:[/b] [b]Levels (Number of Zerglings):[/b] 100, 200, 300, 500 [b]Level Styles:[/b] Burrow Ring - The zerglings will spawn around an invisible ring that is centered around all units. Spiral - Self-explanatory, later on, there may be double, quadruple, or even 10-spirals. You won't live that long; don't worry about it. Overlords - Overlords drop at random spots loaded with 8 zerglings each. Pulse - Zerglings come in waves of 100. This is probably one of the toughest level styles. Focus Spiral - The zerglings come in short bursts from the outer perimeter of the map. Make sure to defend this side! [b]Notable Features:[/b] Team killers will be punished. SCVs are prioritized higher. Every level, an upgrade must me selected for the zerglings. Friendly-fire doesn't exist. Buildings can all be built on zerg creep. Nuclear missiles are free! (Not that anyone would dare use one) Personal highscore board. [b]Changes to be implemented in the future:[/b] Balance changes will constantly be applied in nearly every patch. Now for the eye candy you've all been waiting for: [spoiler] [img]http://img405.imageshack.us/img405/2783/screenshot2010111417481.jpg[/img] Hellion fortress should be formidable... Notice that you have the option to vote to skip the timer; since minerals are awarded per second, you will recieve these when a successful vote occurs. [img]http://img339.imageshack.us/img339/5192/screenshot2010111417482.jpg[/img] Holds up well so far. [img]http://img573.imageshack.us/img573/3547/screenshot2010111417484.jpg[/img] Okay well maybe not. [img]http://img251.imageshack.us/img251/8679/screenshot2010111417504.jpg[/img] Savvy Samaritan is a selectable talent. You get an extra civilian each round that you should protect. Minerals are awarded at the end of each round depending on how many survive. :) [img]http://img220.imageshack.us/img220/6767/screenshot2010111417512.jpg[/img] Marines behind buildings make a great defense! [img]http://img543.imageshack.us/img543/379/screenshot2010111417520.jpg[/img] At the end of each round, you are given minerals based on how quickly you completed a level. [img]http://img585.imageshack.us/img585/8840/screenshot2010111417531.jpg[/img] Vespene is awarded based upon kills. Gas Hog is a selectable talent that allows you to regenerate gas inbetween rounds. Talents and kills are the only methods to get gas. [img]http://img237.imageshack.us/img237/1964/screenshot2010111417532.jpg[/img] Supply depots don't last very long without the armor upgrade. [img]http://img594.imageshack.us/img594/6984/screenshot2010111417533.jpg[/img] Medic! [img]http://img242.imageshack.us/img242/3369/screenshot2010111417551.jpg[/img] We barely survived the last round, this is probably the end. [img]http://img139.imageshack.us/img139/6125/screenshot2010111417553.jpg[/img] Alas, farewell courageous marines. [img]http://img253.imageshack.us/img253/666/screenshot2010111418113.jpg[/img] This fortress is unstoppable. [img]http://img257.imageshack.us/img257/1273/screenshot2010111418125.jpg[/img] Wait... overlords? Not fair. [img]http://img689.imageshack.us/img689/9845/screenshot2010111418130.jpg[/img] I saw this in a movie once. [img]http://img251.imageshack.us/img251/8734/screenshot2010111418153.jpg[/img] The rounds alternate a few interesting patterns, some more difficult than others. [img]http://img199.imageshack.us/img199/4549/screenshot2010111418162.jpg[/img] Factory versus 1 zillion zerglings. Game. [img]http://img823.imageshack.us/img823/1036/screenshot2010111418214.jpg[/img] 3199 out of 3200. One more zergling! Come on guys. Destroy it already. [img]http://img222.imageshack.us/img222/9823/screenshot2010111418231.jpg[/img] Planetary fortresses are unstoppable because you can repair them... or so they say. [img]http://img404.imageshack.us/img404/7330/screenshot2010111418244.jpg[/img] Pretty colors. [img]http://img233.imageshack.us/img233/617/screenshot2010111418245.jpg[/img] The mighty fortress has fallen. [img]http://img43.imageshack.us/img43/6793/screenshot2010111418491.jpg[/img] Micro for the win? [img]http://img163.imageshack.us/img163/8682/screenshot2010111418493.jpg[/img] And no... lifted buildings will not save you from the defeat triggers.[/spoiler] |
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