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Zillion Zerglings

Favorited 0 times since Dec 20, 2010

Map Details

Castle Defense
6
[b][Zillion Zerglings]
The Official Thread
Vanished (131)
NA + EU[/b]

[spoiler][img]http://img5.imageshack.us/img5/2172/screenshot2010111417463.jpg[/img][/spoiler]

I present to the world of Starcraft, the first version (0.1) of Zillion Zerglings.

In this Melee-esque game, you will defend from an infinite onslaught of zillions of zerglings. Each level will begin after a timed preperation period. The faster a level is finished, the more minerals you will be given. Recommended Players: 1-6

I like to work on things at my leisure, so please be patient concerning improvements and fixes.

[b]Detailed Information:[/b]

[b]Levels (Number of Zerglings):[/b]
100, 200, 300, 500

[b]Level Styles:[/b]
Burrow Ring - The zerglings will spawn around an invisible ring that is centered around all units.
Spiral - Self-explanatory, later on, there may be double, quadruple, or even 10-spirals. You won't live that long; don't worry about it.
Overlords - Overlords drop at random spots loaded with 8 zerglings each.
Pulse - Zerglings come in waves of 100. This is probably one of the toughest level styles.
Focus Spiral - The zerglings come in short bursts from the outer perimeter of the map. Make sure to defend this side!

[b]Notable Features:[/b]

Team killers will be punished.
SCVs are prioritized higher.
Every level, an upgrade must me selected for the zerglings.
Friendly-fire doesn't exist.
Buildings can all be built on zerg creep.
Nuclear missiles are free! (Not that anyone would dare use one)
Personal highscore board.

[b]Changes to be implemented in the future:[/b]

Balance changes will constantly be applied in nearly every patch.

Now for the eye candy you've all been waiting for:

[spoiler]
[img]http://img405.imageshack.us/img405/2783/screenshot2010111417481.jpg[/img]
Hellion fortress should be formidable...
Notice that you have the option to vote to skip the timer; since minerals are awarded per second, you will recieve these when a successful vote occurs.

[img]http://img339.imageshack.us/img339/5192/screenshot2010111417482.jpg[/img]
Holds up well so far.

[img]http://img573.imageshack.us/img573/3547/screenshot2010111417484.jpg[/img]
Okay well maybe not.




[img]http://img251.imageshack.us/img251/8679/screenshot2010111417504.jpg[/img]
Savvy Samaritan is a selectable talent. You get an extra civilian each round that you should protect. Minerals are awarded at the end of each round depending on how many survive. :)

[img]http://img220.imageshack.us/img220/6767/screenshot2010111417512.jpg[/img]
Marines behind buildings make a great defense!

[img]http://img543.imageshack.us/img543/379/screenshot2010111417520.jpg[/img]
At the end of each round, you are given minerals based on how quickly you completed a level.

[img]http://img585.imageshack.us/img585/8840/screenshot2010111417531.jpg[/img]
Vespene is awarded based upon kills. Gas Hog is a selectable talent that allows you to regenerate gas inbetween rounds. Talents and kills are the only methods to get gas.

[img]http://img237.imageshack.us/img237/1964/screenshot2010111417532.jpg[/img]
Supply depots don't last very long without the armor upgrade.

[img]http://img594.imageshack.us/img594/6984/screenshot2010111417533.jpg[/img]
Medic!

[img]http://img242.imageshack.us/img242/3369/screenshot2010111417551.jpg[/img]
We barely survived the last round, this is probably the end.

[img]http://img139.imageshack.us/img139/6125/screenshot2010111417553.jpg[/img]
Alas, farewell courageous marines.

[img]http://img253.imageshack.us/img253/666/screenshot2010111418113.jpg[/img]
This fortress is unstoppable.

[img]http://img257.imageshack.us/img257/1273/screenshot2010111418125.jpg[/img]
Wait... overlords? Not fair.

[img]http://img689.imageshack.us/img689/9845/screenshot2010111418130.jpg[/img]
I saw this in a movie once.

[img]http://img251.imageshack.us/img251/8734/screenshot2010111418153.jpg[/img]
The rounds alternate a few interesting patterns, some more difficult than others.

[img]http://img199.imageshack.us/img199/4549/screenshot2010111418162.jpg[/img]
Factory versus 1 zillion zerglings. Game.

[img]http://img823.imageshack.us/img823/1036/screenshot2010111418214.jpg[/img]
3199 out of 3200. One more zergling! Come on guys. Destroy it already.

[img]http://img222.imageshack.us/img222/9823/screenshot2010111418231.jpg[/img]
Planetary fortresses are unstoppable because you can repair them... or so they say.

[img]http://img404.imageshack.us/img404/7330/screenshot2010111418244.jpg[/img]
Pretty colors.

[img]http://img233.imageshack.us/img233/617/screenshot2010111418245.jpg[/img]
The mighty fortress has fallen.

[img]http://img43.imageshack.us/img43/6793/screenshot2010111418491.jpg[/img]
Micro for the win?

[img]http://img163.imageshack.us/img163/8682/screenshot2010111418493.jpg[/img]
And no... lifted buildings will not save you from the defeat triggers.[/spoiler]
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