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Archon

Supply Cost 4
Mineral Cost 0
Gas Cost 0
Last Updated: 4.30.2008
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Protoss

General

Zealot

Zealot
15
Health: 100
Shields: 60
Build Cost
Supply: 2
Mineral: 100
Build Time: 33sec
Description

Lowest ranked, but strong nevertheless, the brave Zealot constitutes the inception of the hierarchy of the Templar caste. Their decades of training in both warfare and the disciplines of the Khala has developed mind and body to further their might as a Protoss close-quarter combatant. To make them still superior, Zealots have bionic enhancements and tough body armor to increase their chances of survival. As their weapon, their minds come into play to generate a pair of psi blades which are projected through their gauntlets.

Built By
Screenshots

Attacks

Attacks
Psionic Blades
Ground
Range: unknown
Speed: unknown
Splash: unknown
Level Damage
0
8 (2x)

Abilities

Abilities

Charge
Charge

Zealots can in a flicker of a moment turn their bodies into a psionic flux which makes them transcend the laws bound to a material body, and allow them to move extremely fast when closing in with their targets. This ability will be extremely deadly against ranged enemies, the Terrans especially. The Charge ability also passively increases their base movement speed.

Cast Time: -
Duration: -
Cooldown: -
PASSIVE
RESEARCHED AT

Upgrade Shields
Upgrade Shields

Increase shields of ground and air units.

Cast Time: -
Duration: -
Cooldown: -
PASSIVE
RESEARCHED AT

Upgrade Ground Weapons
Upgrade Ground Weapons

Increase the damage of ground units.

Cast Time: -
Duration: -
Cooldown: -
PASSIVE
RESEARCHED AT

Upgrade Ground Armor
Upgrade Ground Armor

Increases the armor of Protoss ground units.

Cast Time: -
Duration: -
Cooldown: -
PASSIVE
RESEARCHED AT

Disclaimer

All of the information in the unit database was gathered by analyzing screenshots and videos, or has been taken directly from a Blizzard representative. Starcraft 2 is still in development, and as such none of this information is final.