General
Marine
| Health: | 40 |
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| Supply: | 1 |
|---|---|
| Mineral: | 50 |
| Build Time: | 10sec |
The space Marine constitutes the first line of defense of the Terran armada. Their gauss rifles pack moderate firepower and as Marines are easy to mass they can be quite deadly. However, their frailty (when compared to the other races) makes them easy kills, and they can be effortlessly dispatched of when facing area of effect weaponry, even those that don't have huge firepower.
Attacks
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Gauss Rifle
Ground / Air
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Range: 6 yards
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Speed: 6
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Splash: unknown
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| Level | Damage |
|---|---|
| 0 |
6 (1x)
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Abilities
Stim Pack
Infantry usually fight best when under the influence of certain drugs – and the Stim Pack delivers just the perfect amount which livens their senses and heightens their reflexes. They become faster – deadlier on the overall. This temporary boost comes at a price though as it takes a toll on their health.
| Cast Time: | Instant |
|---|---|
| Duration: | ? |
| Cooldown: | ? |
U-238 Shells
Gauss rifle ammunitions can be swapped for U-238 shells which can travel further, thus adding to the Marine's attack range from 4 to 5.
| Cast Time: | - |
|---|---|
| Duration: | - |
| Cooldown: | - |
Upgrade Infantry Weapons
Increase the damage of infantry.
| Cast Time: | - |
|---|---|
| Duration: | - |
| Cooldown: | - |
Upgrade Infantry Armor
Increase the armor of infantry.
| Cast Time: | - |
|---|---|
| Duration: | - |
| Cooldown: | - |
Disclaimer
All of the information in the unit database was gathered by analyzing screenshots and videos, or has been taken directly from a Blizzard representative. Starcraft 2 is still in development, and as such none of this information is final.



